Designed by Anthony Ward and Directed by Adrian Noble, The Captain of Kopenick required skills in 3ds Max, Photoshop and After Effects. My duties on the project included creating an accurately modelled and lit CGI set and animated it through the proposed scene changes.
The images and videos below show the process of creating a CG version of the image you see to the left.
My 2D work on the project can be found
The video to the left shows the progression of the white card 3D model through to the textured and lit version.